package se.liu.oschi129.game.objects.enemies.projectiles;

import se.liu.oschi129.world.objects.WorldObject;

/**
 * This is a part of the factory pattern for projectiles.
 * 
 * @author oschi129
 */
public interface ProjectileFactory {

	public ObjectEnemyProjectile createProjectile(WorldObject target, double x, double y);
	
}
